High res model tool about 1.5 hours to complete, whilst low polygon model, UV's and baking Normal maps took me about 6 hours or so. It was VERY difficult, and I struggled a lot. Feels good to get a reasonable result, though I'd imagine If I show this to someone who uses Normal maps every day they'd rip it apart. I'm happy though, really happy. Progress is always nice.
I have >started< texturing the bag.
I instantly see resolution problems, which sucks, and honestly the texturing won't be as good as I would like. My texturing skills right now are quite weak, but I don't really mind so much, I gotta learn! Hopefully I can run some elements through crazy bump (things like stitching etc) to get some nicer results too.
Posted by Jon Stewart