

I have been feeling frustrated this past week or so. I've not made an environment of this scale before, and even more than that, I have no knowledge of these places beyond any Google reference I can find. I said to Pol that I wasn't feeling this landscape, we had no concept art beyond the cliff face, and we hadn't really discussed it much. I felt overwhelmed by it, and Pol mentioned he had a few ideas. So I asked him if he would like to put those ideas in there, anything would help me out. Pol wasn't sure on why I couldn't get things done faster in this scene, it's simple really, he had travelled a lot when he was young, he knew how a lot of this would work, where as I havn't had such pleasures. Everything I added was a problem, I added deadish trees to the cliff face, and it turned out that wouldn't work because of salt water... how the hell would I know that? I didn't.
So as Pol had explained in his post, because he had experienced this stuff, he could plot the stuff easier and faster than I.
Here is a screenshot of the landscape from Pol.

My aim now is to finalise the building, and texture it. I am also working on some detailed trees for the closer shots, and I need to produce some card grass. Hopefully I will have some updates with that soon.
3 comments:
Don't get disheartened John, life experiences do change the way we look at things but so does working out what DOESN'T work to leave behind what does, perservere and I have faith you will get there.
Hey Alison!
I certainly will keep on trying, it's not an option to give up and stop ^^ It's just really tough sometimes, and really can bring you down. Never mind, how are you?
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