Obtaining crisp corners in your mesh


I've experimented with quite a few different ways of achieving a crisp corner in my meshes. From using a diamond in the corners and stuff like that. I recently landed upon this technique of using 3 edges in there and by altering the 2 outer edges you can adjust the tightness of the corner.

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I am a video game artist at Dovetail games, working on Train Simulator 2014, 2015 and an unannounced title. I also graduated from the CG Arts course at UCA in 2010 with a First Class. www.jonstewart.co.uk