The hi-res is almost complete now. Hopefully my next post will be that finished. I've added / changed more with the model, but i'll post it all up in one final update. Then I'll move on to some fine detail sculpting and making the lower res cage. Not going to go too low res with her, want to keep her model fairly detailed, but the more minor things will be normal mapped. I'll then texture her and pose her with a basic rig. Later though I plan to rig her fully for animation as I'd love to see her moving with all the secondary motion goodness.
I am a video game artist at Dovetail games, working on Train Simulator 2014, 2015 and an unannounced title.
I also graduated from the CG Arts course at UCA in 2010 with a First Class.