Valve Model - Textured

Decided to try a texturing experiment with Mia_material_X Shaders. Here's the result on the Valve thing.

I hope to push the quality even further than this. Final Gathering and Ambient Occlusion passes will certainly help!


BaZe said...

Sweet model and render!

Dunno if you're looking for critique on the images you post. But if you do; The shading looks a tad flat. A spec-map would help if you have the time for such things ;)

Jon Stewart said...

Critique is always welcome here!
Thanks for the input. I'll take a look!

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I am a video game artist at Dovetail games, working on Train Simulator 2014, 2015 and an unannounced title. I also graduated from the CG Arts course at UCA in 2010 with a First Class.