I just had a break through with skinning a character (Binding the character to the actual character rig).
Basically my Hal Courtneys skin isn't so sucessfull. There are a lot of problems in it. However, I came to do Schreuders skin today, and I suddenly got granted a level up by the skinning gods. :P Unfortunately it's too little too late with regard to this project, but I now feel like I understand the skinning method well, and my next characters will be even stronger for it.
At least some good stuff technical development wise has come out of this project.